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huangjingfen/pro_v3.5.1_副本/view/uniapp/components/jyf-parser/libs/CssHandler.js

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feat(fsgx): 完成全部24项开发任务 Phase1-7 Phase1 后端核心: - 新增 fsgx_v1.sql 迁移脚本(is_queue_goods/frozen_points/available_points/no_assess) - SystemConfigServices 返佣设置扩展(周期人数/分档比例/范围/时机) - StoreOrderCreateServices 周期循环佣金计算 - StoreOrderTakeServices 佣金发放后同步冻结积分 - StoreProductServices/StoreProduct 保存 is_queue_goods Phase2 后端接口: - GET /api/hjf/brokerage/progress 佣金周期进度 - GET /api/hjf/assets/overview 资产总览 - HjfPointsServices 每日 frozen_points 0.4‰ 释放定时任务 - PUT /adminapi/hjf/member/{uid}/no_assess 不考核接口 - GET /adminapi/hjf/points/release_log 积分日志接口 Phase3 前端清理: - hjfCustom.js 路由精简(仅保留 points/log) - hjfQueue.js/hjfMember.js API 清理/重定向至 CRMEB 原生接口 - pages.json 公排→推荐佣金/佣金记录/佣金规则 Phase4-5 前端改造: - queue/status.vue 推荐佣金进度页整体重写 - 商品详情/订单确认/支付结果页文案与逻辑改造 - 个人中心/资产页/引导页/规则页文案改造 - HjfQueueProgress/HjfRefundNotice/HjfAssetCard 组件改造 - 推广中心嵌入佣金进度摘要 - hjfMockData.js 全量更新(公排字段→佣金字段) Phase6 Admin 增强: - 用户列表新增 frozen_points/available_points 列及不考核操作按钮 - hjfPoints.js USE_MOCK=false 对接真实积分日志接口 Phase7 配置文档: - docs/fsgx-phase7-config-checklist.md 后台配置与全链路验收清单 Made-with: Cursor
2026-03-23 22:32:19 +08:00
/*
解析和匹配 Css 的选择器
githubhttps://github.com/jin-yufeng/Parser
docshttps://jin-yufeng.github.io/Parser
authorJinYufeng
update2020/03/15
*/
var cfg = require('./config.js');
class CssHandler {
constructor(tagStyle) {
var styles = Object.assign({}, cfg.userAgentStyles);
for (var item in tagStyle)
styles[item] = (styles[item] ? styles[item] + ';' : '') + tagStyle[item];
this.styles = styles;
}
getStyle = data => this.styles = new CssParser(data, this.styles).parse();
match(name, attrs) {
var tmp, matched = (tmp = this.styles[name]) ? tmp + ';' : '';
if (attrs.class) {
var items = attrs.class.split(' ');
for (var i = 0, item; item = items[i]; i++)
if (tmp = this.styles['.' + item])
matched += tmp + ';';
}
if (tmp = this.styles['#' + attrs.id])
matched += tmp + ';';
return matched;
}
}
module.exports = CssHandler;
class CssParser {
constructor(data, init) {
this.data = data;
this.floor = 0;
this.i = 0;
this.list = [];
this.res = init;
this.state = this.Space;
}
parse() {
for (var c; c = this.data[this.i]; this.i++)
this.state(c);
return this.res;
}
section = () => this.data.substring(this.start, this.i);
isLetter = c => (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
// 状态机
Space(c) {
if (c == '.' || c == '#' || this.isLetter(c)) {
this.start = this.i;
this.state = this.Name;
} else if (c == '/' && this.data[this.i + 1] == '*')
this.Comment();
else if (!cfg.blankChar[c] && c != ';')
this.state = this.Ignore;
}
Comment() {
this.i = this.data.indexOf('*/', this.i) + 1;
if (!this.i) this.i = this.data.length;
this.state = this.Space;
}
Ignore(c) {
if (c == '{') this.floor++;
else if (c == '}' && !--this.floor) this.state = this.Space;
}
Name(c) {
if (cfg.blankChar[c]) {
this.list.push(this.section());
this.state = this.NameSpace;
} else if (c == '{') {
this.list.push(this.section());
this.Content();
} else if (c == ',') {
this.list.push(this.section());
this.Comma();
} else if (!this.isLetter(c) && (c < '0' || c > '9') && c != '-' && c != '_')
this.state = this.Ignore;
}
NameSpace(c) {
if (c == '{') this.Content();
else if (c == ',') this.Comma();
else if (!cfg.blankChar[c]) this.state = this.Ignore;
}
Comma() {
while (cfg.blankChar[this.data[++this.i]]);
if (this.data[this.i] == '{') this.Content();
else {
this.start = this.i--;
this.state = this.Name;
}
}
Content() {
this.start = ++this.i;
if ((this.i = this.data.indexOf('}', this.i)) == -1) this.i = this.data.length;
var content = this.section();
for (var i = 0, item; item = this.list[i++];)
if (this.res[item]) this.res[item] += ';' + content;
else this.res[item] = content;
this.list = [];
this.state = this.Space;
}
}