fix(fsgx): 直推积分奖励规则重大调整(问题3)

- 移除 directCascadeActive 整体开关
- 创客(grade=1)仅 depth=0 时获得 reward_direct
- 云店及以上(grade>1)只需伞下关系即可获得级差 reward_direct
- 级差下限(lowerDirectReward)无论节点是否获奖均始终更新

Made-with: Cursor
This commit is contained in:
apple
2026-04-02 11:56:43 +08:00
parent 1c0cf5204f
commit 4351064013

View File

@@ -78,14 +78,11 @@ class PointsRewardServices extends BaseServices
/** /**
* 向上递归发放直推积分奖励(标准逐级级差) * 向上递归发放直推积分奖励(标准逐级级差)
* *
* 算法沿推荐链向上遍历每个分销等级大于0的祖先获得 * 发放规则fsgx 问题3
* max(0, 自身 direct_reward_points - 链中已见最高 direct_reward_points) * qty * - grade=0非分销员跳过不获奖继续向上$lowerDirectReward 不变
* 非分销员(grade=0跳过但继续向上传递$lowerDirectReward 不变。 * - grade=1创客仅当 depth=0买家直接推荐人才获得级差 reward_direct
* * depth>0 时不获奖,但其 direct_reward_points 仍计入级差下限
* 直推关系约束($directCascadeActive * - grade>1云店/服务中心/合伙人):无论 depth只要在伞下链上就获得级差 reward_direct
* 当买家直接推荐人depth=0不是分销员grade=0直推级差链终止
* 其所有上级祖先不得获得 reward_direct不存在直推关系
* 伞下奖励reward_umbrella不受此约束仍按自身开关独立发放。
* *
* @param int $uid 当前被奖励用户 * @param int $uid 当前被奖励用户
* @param int $fromUid 触发方(下级)用户 ID * @param int $fromUid 触发方(下级)用户 ID
@@ -95,7 +92,6 @@ class PointsRewardServices extends BaseServices
* @param int $orderDbId 订单表主键 id * @param int $orderDbId 订单表主键 id
* @param array $preUpgradeLevels 升级前各用户的 agent_level 快照 [uid => level_id]B2 * @param array $preUpgradeLevels 升级前各用户的 agent_level 快照 [uid => level_id]B2
* @param int $qty 报单商品数量积分按数量倍乘B3 * @param int $qty 报单商品数量积分按数量倍乘B3
* @param bool $directCascadeActive 直推级差链是否仍然有效
*/ */
private function propagateReward( private function propagateReward(
int $uid, int $uid,
@@ -105,8 +101,7 @@ class PointsRewardServices extends BaseServices
int $depth = 0, int $depth = 0,
int $orderDbId = 0, int $orderDbId = 0,
array $preUpgradeLevels = [], array $preUpgradeLevels = [],
int $qty = 1, int $qty = 1
bool $directCascadeActive = true
): void { ): void {
if ($depth >= 10 || $uid <= 0) { if ($depth >= 10 || $uid <= 0) {
return; return;
@@ -124,20 +119,20 @@ class PointsRewardServices extends BaseServices
$grade = $this->agentLevelServices->getGradeByLevelId($agentLevelId); $grade = $this->agentLevelServices->getGradeByLevelId($agentLevelId);
if ($grade === 0) { if ($grade === 0) {
// 非分销员:跳过奖励,继续向上传递 // 非分销员:跳过奖励,继续向上传递$lowerDirectReward 保持不变
// 若当前节点是买家的直接推荐人depth=0直推级差链从此中断
// 上级祖先与买家之间没有直推关系,不应获得 reward_direct
$nextCascadeActive = ($depth === 0) ? false : $directCascadeActive;
if ($user['spread_uid']) { if ($user['spread_uid']) {
$this->propagateReward((int)$user['spread_uid'], $uid, $orderId, $lowerDirectReward, $depth + 1, $orderDbId, $preUpgradeLevels, $qty, $nextCascadeActive); $this->propagateReward((int)$user['spread_uid'], $uid, $orderId, $lowerDirectReward, $depth + 1, $orderDbId, $preUpgradeLevels, $qty);
} }
return; return;
} }
$directReward = $this->agentLevelServices->getDirectRewardPoints($agentLevelId); $directReward = $this->agentLevelServices->getDirectRewardPoints($agentLevelId);
// 直推级差:仅在直推链有效时发放(买家直接推荐人必须是分销员) // 创客(grade=1)必须是买家直推人(depth=0)才获得级差奖励;
if ($directCascadeActive) { // 高于创客(grade>1)则伞下关系即可获得级差奖励
$isEligibleForDirect = ($grade > 1) || ($grade === 1 && $depth === 0);
if ($isEligibleForDirect) {
$actual = max(0, $directReward - $lowerDirectReward) * $qty; $actual = max(0, $directReward - $lowerDirectReward) * $qty;
if ($actual > 0) { if ($actual > 0) {
$this->grantFrozenPoints( $this->grantFrozenPoints(
@@ -170,7 +165,7 @@ class PointsRewardServices extends BaseServices
} }
} }
// 向上传递时,下限取当前节点与已有下限中的较大值,确保上级只拿增量 // 级差下限始终更新(不论本节点是否获奖),保证上级只拿增量差额
$nextLower = max($directReward, $lowerDirectReward); $nextLower = max($directReward, $lowerDirectReward);
if ($user['spread_uid']) { if ($user['spread_uid']) {
$this->propagateReward( $this->propagateReward(
@@ -181,8 +176,7 @@ class PointsRewardServices extends BaseServices
$depth + 1, $depth + 1,
$orderDbId, $orderDbId,
$preUpgradeLevels, $preUpgradeLevels,
$qty, $qty
$directCascadeActive
); );
} }
} }