- 从 main 获取 single_uniapp22miao 子项目 - dart-sass: /deep/ -> ::v-deep,calc 运算符加空格 - DEPLOY.md 采用 shccd159 版本(4 子项目架构说明) Made-with: Cursor
500 lines
14 KiB
Vue
500 lines
14 KiB
Vue
<template>
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<view class="sign-page" :class="{ 'landscape-mode': isRotated }">
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<view class="top-right" @click="goBack"><text class="back-text">返回</text></view>
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<canvas
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canvas-id="signCanvas"
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class="sign-canvas"
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@touchstart="touchStart"
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@touchmove="touchMove"
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@touchend="touchEnd"
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@mousedown="mouseStart"
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@mousemove="mouseMove"
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@mouseup="mouseEnd"
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@mouseleave="mouseEnd"
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:disable-scroll="true"
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></canvas>
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<view class="bottom-actions">
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<view class="btn primary" @click="clearCanvas"><text class="btn-text">重试</text></view>
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<view class="btn primary" @click="saveSign"><text class="btn-text">我已同意并确认签名</text></view>
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</view>
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</view>
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</template>
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<script>
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import { uploadUserImage } from '@/api/miao.js';
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export default {
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data() {
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return {
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ctx: null,
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canvasWidth: 0,
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canvasHeight: 0,
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windowWidth: 0,
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windowHeight: 0,
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isRotated: false,
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isDrawing: false,
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hasSignature: false,
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uploading: false,
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canvasRect: null,
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userId: '',
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dpr: 1,
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offsetFix: { x: 0, y: 0 },
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points: [],
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rafId: 0,
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lastPointTime: 0
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}
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},
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onLoad(options) {
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// Check orientation
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try {
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const sys = uni.getSystemInfoSync();
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this.windowWidth = sys.windowWidth;
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this.windowHeight = sys.windowHeight;
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if (this.windowHeight > this.windowWidth) {
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this.isRotated = true;
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}
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} catch(e) {}
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this.initCanvas();
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// #ifdef H5
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const getUserIdFromUrl = () => {
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let id = ''
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const s = window.location.search || ''
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if (s) {
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const p = new URLSearchParams(s)
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id = p.get('user_id') || p.get('userId') || ''
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}
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if (!id && window.location.hash) {
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const hash = window.location.hash
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const qIndex = hash.indexOf('?')
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if (qIndex !== -1) {
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const q = hash.substring(qIndex + 1)
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const hp = new URLSearchParams(q)
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id = hp.get('user_id') || hp.get('userId') || ''
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}
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}
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if (!id) {
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const href = window.location.href || ''
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const m = href.match(/[?&]user_id=([^&#]+)/)
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if (m) id = decodeURIComponent(m[1])
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}
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return id
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}
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this.userId = (options && options.user_id) ? options.user_id : getUserIdFromUrl()
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console.log('===sign page -> userId===', this.userId)
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if (this.userId) {
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try { localStorage.setItem('user_id', this.userId) } catch(e) {}
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if (typeof uni !== 'undefined' && uni.setStorageSync) uni.setStorageSync('user_id', this.userId)
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}
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// #endif
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},
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onResize() {
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const sys = uni.getSystemInfoSync();
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this.windowWidth = sys.windowWidth;
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this.windowHeight = sys.windowHeight;
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},
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onReady() {
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const q = uni.createSelectorQuery().in(this)
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q.select('.sign-canvas').boundingClientRect((rect) => {
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this.canvasRect = rect
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}).exec()
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try {
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const sys = uni.getSystemInfoSync()
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this.dpr = sys.pixelRatio || 1
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} catch(e) {}
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},
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methods: {
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// 初始化画布
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initCanvas() {
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const that = this;
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// 获取系统信息来设置画布大小
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uni.getSystemInfo({
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success: (res) => {
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that.windowWidth = res.windowWidth;
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that.windowHeight = res.windowHeight;
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if (that.isRotated) {
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that.canvasWidth = res.windowHeight;
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that.canvasHeight = res.windowWidth;
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} else {
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that.canvasWidth = res.windowWidth;
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that.canvasHeight = res.windowHeight;
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}
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// 创建绘图上下文
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that.ctx = uni.createCanvasContext('signCanvas', that);
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that.ctx.setStrokeStyle('#FF0000');
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that.ctx.setLineWidth(2);
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that.ctx.setLineCap('round');
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that.ctx.setLineJoin('round');
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// 绘制白色背景
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that.ctx.setFillStyle('#FFFFFF');
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that.ctx.fillRect(0, 0, that.canvasWidth, that.canvasHeight);
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that.ctx.save();
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that.ctx.setFillStyle('rgba(0,0,0,0.06)');
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that.ctx.setFontSize(56);
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if (that.ctx.setTextAlign) that.ctx.setTextAlign('center');
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if (that.ctx.setTextBaseline) that.ctx.setTextBaseline('middle');
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const cx = that.canvasWidth / 2;
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const cy = that.canvasHeight / 2;
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that.ctx.translate(cx, cy);
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// that.ctx.rotate(-Math.PI / 2); // Remove rotation as we are now in landscape mode
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that.ctx.fillText('签字区域', 0, -40);
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that.ctx.fillText('在该白板区域签名', 0, 40);
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that.ctx.restore();
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that.ctx.draw();
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}
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});
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},
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// 触摸开始
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touchStart(e) {
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this.isDrawing = true;
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this.hasSignature = true;
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const p = this.normalizePoint(e);
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this.points = [p];
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this.lastPointTime = p.t;
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this.queueDraw();
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},
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// 触摸移动
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touchMove(e) {
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if (!this.isDrawing) return;
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const p = this.normalizePoint(e);
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this.points.push(p);
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this.queueDraw();
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},
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// 触摸结束
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touchEnd() {
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this.isDrawing = false;
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},
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// 鼠标开始(PC)
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mouseStart(e) {
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this.isDrawing = true;
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this.hasSignature = true;
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const p = this.normalizePoint(e);
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this.points = [p];
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this.lastPointTime = p.t;
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this.queueDraw();
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},
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// 鼠标移动(PC)
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mouseMove(e) {
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if (!this.isDrawing) return;
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const p = this.normalizePoint(e);
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this.points.push(p);
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this.queueDraw();
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},
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// 鼠标结束(PC)
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mouseEnd() {
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this.isDrawing = false;
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},
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// 坐标统一抽取
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normalizePoint(e) {
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const rect = this.canvasRect || { left: 0, top: 0 }
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const now = Date.now()
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const t = (e && e.touches && e.touches[0]) || (e && e.changedTouches && e.changedTouches[0])
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let x = 0, y = 0, pressure = 0.5
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let clientX = 0, clientY = 0
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if (t) {
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clientX = (t.clientX ?? t.pageX ?? t.x ?? 0)
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clientY = (t.clientY ?? t.pageY ?? t.y ?? 0)
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pressure = typeof t.force === 'number' ? t.force : 0.5
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} else {
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// PC Mouse
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clientX = (e.clientX ?? e.pageX ?? 0)
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clientY = (e.clientY ?? e.pageY ?? 0)
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pressure = typeof e.pressure === 'number' ? e.pressure : 0.5
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// If offsetX is available and we are not rotated (or browser handles it), we could use it.
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// But to be consistent with rotation logic, let's use client coordinates and map them.
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}
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if (this.isRotated) {
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// Mapping for rotate(90deg) transform-origin 0 0 left 100vw
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// Visual X (Canvas X) = ClientY
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// Visual Y (Canvas Y) = WindowWidth - ClientX
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// Note: this.windowWidth is the Screen Width (which becomes Canvas Height)
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const winW = this.windowWidth || uni.getSystemInfoSync().windowWidth;
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x = clientY + this.offsetFix.x
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y = (winW - clientX) + this.offsetFix.y
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} else {
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// Normal mode
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// For Mouse with offsetX, use it if available to avoid rect issues?
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// But the original code mixed clientX and offsetX.
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// Let's stick to clientX - rect.left for consistency if rect is valid.
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if (!t && (e.offsetX !== undefined)) {
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// Trust offsetX for mouse if available (simplifies things)
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x = e.offsetX + this.offsetFix.x
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y = e.offsetY + this.offsetFix.y
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} else {
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x = clientX - rect.left + this.offsetFix.x
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y = clientY - rect.top + this.offsetFix.y
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}
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}
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return { x, y, p: pressure, t: now }
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},
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widthFor(p0, p1) {
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const dt = Math.max(1, p1.t - p0.t)
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const dx = p1.x - p0.x
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const dy = p1.y - p0.y
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const v = Math.sqrt(dx*dx + dy*dy) / dt
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const pressure = (p1.p ?? 0.5)
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const base = 3
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const byPressure = base + pressure * 5
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const bySpeed = Math.max(3, 8 - v * 2)
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return Math.min(8, Math.max(3, (byPressure + bySpeed) / 2))
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},
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queueDraw() {
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if (this.rafId) return
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this.rafId = requestAnimationFrame(this.flushDraw)
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},
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flushDraw() {
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this.rafId = 0
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if (this.points.length < 2) return
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const pts = this.points
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let i = 1
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this.ctx.setStrokeStyle('#000000')
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this.ctx.setLineCap('round')
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this.ctx.setLineJoin('round')
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while (i < pts.length) {
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const p0 = pts[i-1]
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const p1 = pts[i]
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this.ctx.beginPath()
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this.ctx.setLineWidth(this.widthFor(p0, p1))
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this.ctx.moveTo(p0.x, p0.y)
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this.ctx.lineTo(p1.x, p1.y)
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this.ctx.stroke()
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i++
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}
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this.ctx.draw(true)
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this.points = this.points.slice(-1)
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},
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// 清空画布
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clearCanvas() {
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if (!this.hasSignature) {
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uni.showToast({
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title: '画布已经是空的',
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icon: 'none'
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});
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return;
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}
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uni.showModal({
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title: '提示',
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content: '确定要清空签名吗?',
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success: (res) => {
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if (res.confirm) {
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// 清空画布
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this.ctx.setFillStyle('#FFFFFF');
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this.ctx.fillRect(0, 0, this.canvasWidth, this.canvasHeight);
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this.ctx.save();
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this.ctx.setFillStyle('rgba(0,0,0,0.06)');
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this.ctx.setFontSize(56);
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if (this.ctx.setTextAlign) this.ctx.setTextAlign('center');
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if (this.ctx.setTextBaseline) this.ctx.setTextBaseline('middle');
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const cx = this.canvasWidth / 2;
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const cy = this.canvasHeight / 2;
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this.ctx.translate(cx, cy);
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// this.ctx.rotate(-Math.PI / 2);
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this.ctx.fillText('签字区域', 0, -40);
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this.ctx.fillText('在该白板区域签名', 0, 40);
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this.ctx.restore();
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this.ctx.draw();
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this.hasSignature = false;
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uni.showToast({
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title: '已清空',
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icon: 'success',
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duration: 1000
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});
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}
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}
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});
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},
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// 保存签名并上传
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async saveSign() {
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if (!this.hasSignature) {
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uni.showToast({
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title: '请先签名',
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icon: 'none'
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});
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return;
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}
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if (this.uploading) {
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return;
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}
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this.uploading = true;
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uni.showLoading({
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title: '正在保存...'
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});
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try {
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// 将画布导出为图片
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const tempFilePath = await this.canvasToTempFile();
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const uploadRes = await uploadUserImage(tempFilePath, this.userId, 'user');
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uni.hideLoading();
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if (uploadRes.code === 0 || uploadRes.code === 200) {
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uni.showToast({
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title: '签名保存成功',
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icon: 'success'
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});
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// 返回
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setTimeout(() => {
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// window.location.href = 'https://shop.wenjinhui.com/?#/pages/rushing/index' + (this.userId ? ('?user_id=' + this.userId) : '')
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// window.location.href = 'https://anyue.szxingming.com/?#/pages/rushing/index' + (this.userId ? ('?user_id=' + this.userId) : '')
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window.location.href = 'https://xiashengjun.com/?#/pages/rushing/index' + (this.userId ? ('?user_id=' + this.userId) : '')
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// window.location.href = 'https://shop.uj345.com/?#/pages/rushing/index' + (this.userId ? ('?user_id=' + this.userId) : '')
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}, 1000)
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// 返回签名信息给上一页面
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setTimeout(() => {
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const pages = getCurrentPages();
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const prevPage = pages[pages.length - 2];
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if (prevPage) {
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// 可以通过事件或直接设置数据的方式传递签名信息
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prevPage.$vm.signatureUrl = uploadRes.data.url;
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}
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uni.navigateBack();
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}, 15000);
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} else {
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throw new Error(uploadRes.msg || '上传失败');
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}
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} catch (error) {
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uni.hideLoading();
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console.error('保存签名失败:', error);
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uni.showToast({
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title: error.message || '保存失败,请重试',
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icon: 'none'
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});
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} finally {
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this.uploading = false;
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}
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},
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// 将画布转为临时文件
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canvasToTempFile() {
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return new Promise((resolve, reject) => {
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uni.canvasToTempFilePath({
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canvasId: 'signCanvas',
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fileType: 'png',
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quality: 1,
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success: (res) => {
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resolve(res.tempFilePath);
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},
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fail: (err) => {
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reject(err);
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}
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}, this);
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});
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},
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// 返回上一页
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goBack() {
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if (this.hasSignature) {
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uni.showModal({
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title: '提示',
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content: '签名尚未保存,确定要退出吗?',
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success: (res) => {
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if (res.confirm) {
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uni.navigateBack();
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}
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}
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});
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} else {
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uni.navigateBack();
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}
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}
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}
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}
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</script>
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<style lang="scss" scoped>
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.sign-page {
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position: relative;
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width: 100vw;
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height: 100vh;
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// background-color: #f2f2f2;
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overflow: hidden;
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&.landscape-mode {
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position: absolute;
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top: 0;
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left: 100vw;
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width: 100vh;
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height: 100vw;
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transform: rotate(90deg);
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transform-origin: 0 0;
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}
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}
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.top-right {
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position: absolute;
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top: 20rpx;
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right: 20rpx;
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z-index: 100;
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background: #fff;
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border: 2rpx solid #E0E0E0;
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border-radius: 12rpx;
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padding: 14rpx 50rpx;
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box-shadow: 0 6rpx 16rpx rgba(0,0,0,0.06);
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}
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.back-text { color: #666; font-size: 26rpx; }
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.sign-canvas {
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position: absolute;
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left: 0;
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right: 0;
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top: 0;
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bottom: 140rpx;
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width: 100%;
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height: 100%;
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background-color: #FFFFFF;
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box-shadow: 0 0 0 0 transparent;
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}
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.bottom-actions {
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position: absolute;
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left: 0;
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right: 0;
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bottom: 1px;
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height: 120rpx;
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background: #f9f9f9;
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border-top: 1rpx solid #eee;
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display: flex;
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align-items: center;
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justify-content: space-around;
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padding: 0 40rpx;
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}
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.btn {
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background: #FF6B6B;
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border-radius: 16rpx;
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padding: 20rpx 60rpx;
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box-shadow: 0 8rpx 20rpx rgba(255, 45, 45, 0.25);
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}
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.btn.primary { background: #FF2D2D; }
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.btn-text { color: #fff; font-size: 28rpx; }
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</style>
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